Story & Character Design Changes

I had a tutorial with Dan and Jeremy this morning and the following points were discussed:

  • Thomas needs to interact with the moon somehow, so that he is seen onscreen with it for longer – this is important as it is the climax of the film
  • He should perhaps give the moon a present – ideas included something living (e.g. a plant or a fish in a bowl) or a scarf that matches his own (to show that he cares – the moon could be feeling cold and this is why it’s sad)
  • The final scene where the sun rises and the moon disappears should be dropped – the moon going away gives a feeling of sadness when it should be a happy scene
  • He should either be seen waving goodbye while it is still nighttime, or have the moon smiling through the window at him tucked up in bed
  • Thomas’ character design should be adjusted so that his facial features match the moon’s – i.e. his nose should be made longer

Based on the feedback I received, here is the updated (and hopefully final) character design for Thomas:

Tuesday 3rd November, 2009. character designs, story.